Halloween is a Nature ÄRM User, and the most of his ÄRMs, uses fire as main element.
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FLAME HAND
Type: Nature ÄRM
1° apparition: AKT. 138; episode 73.
Two long fired-arms went out from Halloween's body and attack the enemy without pity. They don't have a standard size, but can become larger, just as his user wants.
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ANTARES
Type: Nature ÄRM
1° apparition: AKT. 138; episode 73.
Awful fire balls that are casted against whoever is in front of Halloween. |
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NAPAM DEATH
Type: Nature ÄRM
1° apparition: AKT. 138; episode 73.
At the first sight it seems an innocent flower, but when it opens, it releases a powerful cast of fire.
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TRICK OR TREAT
Type: Nature ÄRM
1° apparition: AKT. 138; episode 73.
All of them go against the enemy attack him with some explosions. |
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GRAVE HEIR
Type: Weapon ÄRM
1° apparition: AKT. 139; episode 74.
Some soldiers go out from these strange graves (they are skeletons), and even if they're beaten, they can restore themselves and attack the enemies with their arms. |
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CROSS DAGGER
Type: Nature ÄRM
1° apparition: AKT. 139; episode 74.
Halloween releases fire from the cross that he carries in his shoulder. This surround the enemy. |
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IGNEEL
Type: Darkness ÄRM
1° apparition: AKT. 139; episode 74.
The only Halloween's Darkness ÄRM. It insert the corps of two persons in just one and when one of the two sleeps three times, the other one wakes up. This is the ÄRM he used against Aran during their first match. |
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WAKANTANKA
Type: Guardian ÄRM
1° apparition: AKT. 140; episode 74.
A huge Gurdian that is beaten too fast from Aran, so we don't know what it could do! XD |